Thursday, 22 May 2014
Week 7
Even though I should be on my 3rd week of completing my work I have found that I have already completed my model, and due to finishing all my work during the Easter holidays (the writing unit 4 and 6) I was ahead of everyone and I was concreting on my model. Even though I couldn't create my model at college i spent a lot of time working on it at home, this made it quicker for me to complete because i spent most weekends sculpting and so in finished faster, this has given me an advantage but I made my planning cut short due to me expecting to finish later. This isn't a problem because I have finished my work which is a good thing, it would be worse if I was falling behind, but this is my last submission on my planning due to finish early. I found planning my project useful and helpful and has put me more of an advantage because I could work to a weekly target and know what I should do and how much I should be working for. Next time though I will make my planning shorter due to me completing work quick.
This is my model that I completed, I had my sculpt criticised by drew so I knew how to make it better, he said I needed to add bingo wings and make the face fatter in the face, as you can see from last week it has improved as the face looks like it would belong to a fat woman with big cheeks and I also added bingo wings. The problem was that I didn't use reference images so I collected a bunch of references images as you can see from below.
These are my references images, you see how I connected the bingo wings to the same as my model. I found a large asain woman on Google and used her face as reference with the cheeks and eyes. This really helped me and helped me understand how things look on a real person. I added a thong to my character and a bra, I used the reference image of the two large women at the bottom, you can see how the pants wrap around there butts and how it's placed on a large woman, I was having trouble knowing where the clothes go and how they wrap around the rolls, the bra cuts into you when you're larger so you need to know where the strap goes into a larger woman. I have learnt to use reference images more and to draw out the picture, so you can really see how the skin hangs or folds.
for my model I found using Maya to create hair was really helpful. it's hard to sculpt hair and it wasn't really the focus of my model, i wanted to focus on the body and empathize it, so going into Maya and exporting my tool as an OBJ so i could import it into Maya, this means i can use the head to model around so i know the perfect size the hair should be, i used a cube for the fringe and a cylinder as the pony tail, it was a bit tedious but I got it the way I wanted it and exported it and put it into Zbrush.
Subscribe to:
Post Comments (Atom)










No comments:
Post a Comment