Wednesday, 16 October 2013

Modelling

We made our models that we have designed in Photoshop by talking our self’s and creating myself as a zombie, soon as we had a design we went straight into using 'Grey stuff' which was a lot easier than 'Green stuff' it is less sticky and more moveable so making face shapes and little additional detail was a lot easier.

We started by using tin foil and made a basic skull shape, we had to keep it tight and condense so when we are modelling the face the skull doesn’t change shape when we press hard.

Soon enough I added a basic shape for my nose and added the extra layer of skin so my character has the basic shape and structure of an actual skull, but there was a problem, my character didn’t look like it had a chin which annoyed me because people tend to have chins, I solved this by getting a lump of grey stuff and adding it to the bottom of my model, then mould it till it makes the shape of a chin. I added a facial expression as well by making the eyes look angry, so it has more of a personality.


After getting the basic shape I started to add details onto my model, I added flaps of skin coming off of my face and teeth snarling, I was trying to make my model look aggressive, I added mould into the eyes and little dots and markings on the model to make it look rougher.

(In the picture on the right you can see the slight indentations I have made and also the chin I have added, also the nose has been fixed and made more define and realistic.)
I started to add hair which I felt didn’t look right, it look stringy and like spaghetti and not the realistic look that I want, I also added rips on the skin folds and more chips and scratches onto my face. I also filled the holes in my eyes, but I hadn’t finished yet.

Because I didn’t like my hair I thought adding a shoulder would make the process easier, which it did, instead of it looking like spaghetti and attached it to the head and shoulders. I wrapped tin foil around the role and then added the Grey stuff to do this.





Here is my finished model, I do like how rough and messy it looks, my favourite part is adding skin flaps and I love how it looks, one mistake I have made is I didn’t make the forehead big enough which is what I don’t like and I would change because it takes away from the realism. Over all I liked modelling and found it fun to do.







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