Thursday, 21 November 2013

Cakety 2D Game design

Today, after being told that artists need to design a character, I designed a character and started to animate it, the idea game from a basic character that has been in my head for a while but i wanted to add some bazaaZ to it. I made her into a robot sweet person. A drew out the character before hand and scanned it into gimp, I chose gimp because using tools to create pixels seemed easier, and also making a colour pallet was simple on that program too. I drew over the picture on a tiny canvas, and added colour and shading to everything.

I have also started to animate my character, I've started out with a really simple bounce and blink movement with two frames, but i hope to make her peppermint spin wheel feet to turn as well, and create more of a bounce movement in the eclair
.This is her standing up more straight, holding the eclair lower and her eyes closed. Simply cutting out the eclair and moving it higher, and movement the peppermint pinwheels and colourering her eyes closed made this.

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