Thursday, 14 November 2013

Why I characterized my Models

in both my models they turned out to be a lot more characterized than it looked on my photoshopped version of zombie me, this is due too when i was creating the clay model, i wanted more expression  and personality than my picture, so i lifted the head to make it look like it was looking up slightly and had more cuts and flaps around the open mouth to create more details, and make it less plain that  it looked without the added details.

In the second Zbrush \model, I had more capability to make the perfect head shape and eye shape which I did, bit I added more details like cuts and scars, to make it look more interesting to look at. I think doing this has improved my models and made them more interesting and zombie-like

No comments:

Post a Comment