Thursday, 16 January 2014

WEEK 7 REVEIW AND MINS




 As you can see we're ahead of schedule again, we've finished the scenery and character sprites, just need to finish them up so they move smooth and look good enough to be in the game. Also we need to animate one more sprite before they are all completed, but we are still ahead of our target time.

 (Partly animated new boss)
 

 Ellis said he wanted to use the thug character as the main character and not as a boss, this meant me and Katy had to make a new character,. we agreed to this and I designed a Chinese Martial art character which Katy as liked, we made the graphic in gimp, this only took us about 4 hours to do, she said she will animate in her own time.
I also improved on a drawing, because I got a tablet for Christmas, this is the boss for asgo, since I really didn't like the picture I drew before










 


 Katy completed the attack cycles and walk cycles for the game, this is an example of one character:








 When this was completed we gave it to Ellis to put in his game, you can see in it the character you are punching a boss, and loses health, You can also see a puddle graphic that makes you go faster because you're slipping. Also in the behavor you see that you can destroy and walk left and right.










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